![]() ![]() Once you've earned a new force point, it's entirely up to you to decide whether you'll follow the light or dark side, but although you can choose from five missions within each 'tier', the storyline is ostensibly linear and doesn't appear to explore the full potential of this aspect of the game. Out of these, you'll doubtlessly find yourself using Heal regularly (which is a blatant cheat if you ask us), and Grip, which is a great Darth Vadar inspired move which lets you throw foes off ledges and cliffs to their doom. The naturally more evil Dark Forces are Drain (transfers life to you), Lightning (zap!), Grip (choke), and Rage (ups speed and protection). On the light side we're granted Absorb (converts attack damage into Force Power), Heal (boost your health), Mind Trick ("bwahaha, you're on my side now aren't you?" THWOCK!) and Protection (decrease incoming damage). ![]() Add to that, you can choose your desired sabre stance, giving you the chance to choose strength over speed and vice versa, each one with their respective pros and cons.Īs you progress through each level (via various places in the Galaxy) you're rewarded with an experience point which you can allocate among four light and four dark force powers. Unlike Jedi Outcast, you get the lightsabre from the very start, not to mention two more sabre styles: Dual Sabre and Sabre Staff, which will no doubt appease those with designs on the vacancy left by Darth Maul. Force Push and Force Pull allow you to manipulate both objects and NPCs, Speed slows the world around you, while Sense lets you see through walls, and reveals important hidden objects as well as cloaked enemies. Here you get a chance to get to grips with your initial Force powers which increase in power up to a maximum of level three as the game progresses. Jaden and wet behind the ears fellow student Rosh have crash landed on route to the Academy, and you begin a short journey there to fulfil the longer-than-usual academy tutorial in the ways of the Jedi at the hands of the bowl-headed Luke Skywalker and former Jedi Knight/Dark Forces hero Kyle Katarn. Cunningly, whoever you create will appear in every cut scene thereafter - a nice touch.Īfter customising your lightsabre from nine hilts and five blade colours you're thrown into the fray. To kick off, you have to create your own Jedi apprentice, Jaden, from an array of six species human male/female, Twi'lek female, Rodian male, Zabrak female or Kel Dor male, with the option to customise the head, torso, legs, costume, and skin tone, as well as tweaking individual colours. A Jedi of your own creationīut before we launch into a rant of why we're so frustrated with Raven's latest effort, allow us to give you some background. But, yet again, we're sitting here rueing missed opportunities and the fact that the game commits a multitude of sins that convince you that Dark Forces were indeed at work in conspiring against the potential brilliance of this occasionally remarkable, but often uninspiring game. With a breathless list of features, it's evident that LucasArts and Raven have taken great care to ensure that this isn't a by-the-numbers FPS with a Star Wars storyline bolted onto it. On the face of it, Jedi Academy is the definitive Star Wars first person shooter the one fans have been waiting patiently for, crammed with great ideas that finally give gamers the chance to live out their lightsabre-wielding dreams. ![]()
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